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August 31, 2008
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starship heavy carrier by emppyrean starship heavy carrier by emppyrean
This is a heavy carrier starship. A hybrid battleship/starfighter carrier, it has a total of 18 launch bays for its complement of 400 fighters. It has another 18 launch bays dedicated for the release and recovery of dropships for planetary operations. At 2.26 kilometers in length, it is one of the largest ships in the Fleet (only superseded by the mighty, but significantly more expensive, supercarriers). Its vast interior holds extensive fighter maintenance facilities, including a construction bay capable of building new fighters or other combat-related materiel. It also has room to store 2 firebases, for deployment in more entrenched planetary operations. With a strong emphasis on combat, this class of ship is capable of extended engagements in hostile space, and is heavily armed and armored. As a result, it is cheaper to use and more capable in missions that require Fleet actions but cannot afford the use of a dedicated task force. These ships do not excel in their parent roles, but strike an effective, efficient, and sufficiently powerful balance of the two. They have a crew complement of 2100, and a Marine complement of 1000.

I also like to imagine these kinds of vessels, despite having a strong military feel, being of smart, ergonomic, and self-sufficient design, as opposed to the "sweating" look of ship interiors in Aliens and whatnot. I like to think of these ships having oxygen "gardens", for instance, where genetically engineered plants are contained in self-contained modules for easy swap-out, which generate all the oxygen (and food) you need. They would be green, cool, wet areas of the ship where the crew would go to relax, to remind themselves of more than just metal and plastic. Why not have a clean and green military starship?
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:iconsapphirecrusader:
SapphireCrusader Featured By Owner Sep 8, 2014  Hobbyist Writer
How wide would this ship be?
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:iconfoxnews4u:
FOXNEWS4U Featured By Owner Jul 7, 2013  Hobbyist General Artist
this is really awesome!
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:iconscorpionlover42:
scorpionlover42 Featured By Owner Apr 29, 2013
I really like this design--tough and sleek at the same time. It has an ocean predator feel. And what not a 'clean and green starship?' I agree that such a large ship, with extended tours as part of its role, would have green areas where crews could relax. I went aboard a missile sub once, and the crew had ingenious ways to keep themselves from going nuts. Their tours lasted six months, so I can imagine what a crew on a years-long mission would require.
Genetically-engineered plants for food and oxygen? That's logical. Surely in the future, there will be engineered plants and fungus that taste exactly like beef. Meat without all the messy raising and butchering of livestock.
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:iconcommander-fillmore:
Commander-Fillmore Featured By Owner Apr 21, 2013
That's a lot of equipment and units
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:iconjarjarthomas:
JarJarThomas Featured By Owner Apr 9, 2013  Professional Filmographer
nice design. Would be interesting to see it with textures
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:iconmadmann135:
Madmann135 Featured By Owner Nov 16, 2012
A good design. The description is also good as from what I can see it fits with what I call a versatile starship design.
I actually like the internal assembly system as for a ship of this size it would need something to help maintain it.
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:iconthedeadlyyears:
TheDeadlyYears Featured By Owner Nov 8, 2012
Looks to be a very sensible design.
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:icondryson1:
Dryson1 Featured By Owner Nov 6, 2012
Cool design. If you are looking to get into the modding aspect for games HomeWorld:Complex is always in need of modelers.
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:icondryson1:
Dryson1 Featured By Owner Nov 6, 2012
Also if you are looking for textures for you ship model I have two links to over 5000 Homeworld ship model textures at Homeworld Complex that would make your model really stand out.
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:iconvoyeur007:
Voyeur007 Featured By Owner Aug 8, 2012
Well designed and a great concept to come up with. What kind of propulsion system do you imagine it having- fusion reactor, matter-antimatter like in ST, or nuclear?
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:iconhalogruntkiller:
HaloGruntKiller Featured By Owner Jul 17, 2012
Very good design! Also how long would it take a shipyard to constuct this beast. I would put it at about 5-7 months to produce one
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:icondelta406:
Delta406 Featured By Owner Jun 28, 2012  Hobbyist Photographer
This is quite an elegant and original design. Can't put down a good starship design.
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:iconthunderchild-actual:
Thunderchild-Actual Featured By Owner Mar 31, 2012  Hobbyist General Artist
bear in mind, that a military ship like this would produce one hell of a lot of heat. said heat would make it light up like a christmas tree. from a distance, it will be like looking at a torch, or a small star. that heat has to go somewhere. it cannot just evaporate, nor will it just vanish. unless you can come up with a method of using that heat to create some sort of tropical rain forest, you really have very little chance of getting a piece of paper to fit into a military vessel, let alone a garden. there is only one thing that occurs when building a warship, and that is space for weapons. sad, i agree, but true. lovely idea. i really like the design. at 2.26 kilometers long, it would not exactly turn on a dime, but then it would also be a very tough cookie to destroy, as well. well done, thanks for sharing this beautiful vessel.
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:icontrip-digidrew:
trip-Digidrew Featured By Owner Oct 1, 2013
Heat might not evaporate, but it does radiate, and I've heard that space is a very cold place. It would be very easy for the heat to leave the ship, and if the ship has any sort of heat sink, it should be very easy to measure heat levels.
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:iconthunderchild-actual:
Thunderchild-Actual Featured By Owner Oct 2, 2013  Hobbyist General Artist
you would think so, but it is a proven fact that the light we can see from the international space station is MORE than the light falling on it. even with radiators, items in space generate more heat than those on earth. space is an insulator, NOT a radiator. this is a common misunderstanding.
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:icontrip-digidrew:
trip-Digidrew Featured By Owner Oct 7, 2013
First off I don't see any relevance as to how much light is reflected off of the international space station. (that might sound snobbish over the internet but I promise I say that politely). As for the heat, I would like to direct you to this website, that shows how heat is managed in space through radiation, as radiation is the only way to dispel heat since the vacuum eliminates convection. Anyways, here is the website.  www.nss.org/settlement/nasa/sp…
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:iconthunderchild-actual:
Thunderchild-Actual Featured By Owner Oct 7, 2013  Hobbyist General Artist
light is a great example of how much heat is given off by any space craft. each has a real problem removing heat, and the heat they are able to radiate away is shown in the infra red as an increase in light shown from the spacecraft itself. needless to say, one of the only ways to hide a space craft, most people would say is to hide in front of something hotter than your ship. but this is not the case. the infra red would give you away, as the light refraction would indicate that a heat source is present. that heat source, even close to a star, would show up in the thermal image of the star, indicating the star had a very slight increase in temperature. this temperature increase would provide information about the size and complexity of the device. it can even give an indication of how many souls aboard.
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:icontrip-digidrew:
trip-Digidrew Featured By Owner Oct 8, 2013

May I see the source that you are getting your information from? You again say it is difficult for ships to distribute heat, but I just gave you a source that shows that our current technology has several effective methods of shedding heat. Considering that this ship is presumably set in the future I'm sure they would have even more effective ways to release heat. Also, I do not consider infrared to be "light" as it is not visible to the human eye. If you want to go into stealth ships, the game Mass Effect has a great solution to this by having heat exchangers (a fully realized current technology) move all outside thermal energy towards a center heat sink, where all heat is stored until a safe place to dissipate it is found (I understand it is a game, but it uses sound logic). I am very much enjoying this discussion, but I don't think we should continue on this artist's comments section, would you mind continuing (sp?) this in a private message?

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:iconthunderchild-actual:
Thunderchild-Actual Featured By Owner Oct 9, 2013  Hobbyist General Artist
np with private messaging. i get my information from atomic rockets website, which goes into total details.
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:icontriumviratus:
Triumviratus Featured By Owner Feb 28, 2012  Professional Interface Designer
Beautiful work. Reminds me of a battlestar. But that design is so elegant, it's just sexy.
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:icontheironguppie:
TheIronGuppie Featured By Owner Dec 7, 2011
Great work! I particularily enjoy the little environmental tech stuff you threw in. Very forward thinking!
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:icons-2385:
S-2385 Featured By Owner Oct 22, 2011  Hobbyist General Artist
love it... kind-of looks like the battlestar galactica but cooler
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:icondannobanano:
Dannobanano Featured By Owner Oct 24, 2011  Professional Traditional Artist
Yes!
But it would be about 3X larger.
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:iconskydolphincnv95:
skydolphinCNV95 Featured By Owner Sep 11, 2011
why are the dropship bay and fighter bay seperated? btw can you show me the supercarrier?:)
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:iconhighwindwarrior1988:
highwindwarrior1988 Featured By Owner Jul 6, 2011  Hobbyist General Artist
whats up!? ^_^ can i use this ship in the design of my games logo?
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:iconpinksourlioness:
PinkSourLioness Featured By Owner Jul 4, 2011
Very nice mate, love it!
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:iconfiddyman237:
Fiddyman237 Featured By Owner May 8, 2011  Hobbyist Writer
this would be a good lifeboat for human civilization if you took out some of those military emplacements and firebases and add housing and more hydroponics labs. but note not all military emplacements for you might need them at some point. its good!
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:iconkaranua:
karanua Featured By Owner May 2, 2011  Hobbyist Digital Artist
Sweet, great idea concerning the oxygen gardens too. I've been using a similar idea in my RPG for close on twenty years where theres a portion of every ship containing not just a garden for the oxygen generation but also to provide for crew needs as opposed to having hydroponics tanks only.
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:iconendospire:
endospire Featured By Owner Apr 22, 2011
I really really like this. The angles, lines, shapes curves, all of it. Well done. It definitely conveys a sense of size.
I agree with usere35 about the BSG, but there also seems to be a hint of USS Defiant in the front half.
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:iconsteinerwolf:
steinerwolf Featured By Owner Apr 19, 2011  Hobbyist General Artist
I like the Heavy Carrier design and your extensive description of it. Well done.
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:iconshayhurs:
shayhurs Featured By Owner Feb 8, 2011
nice!
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:iconspyderrock48:
spyderrock48 Featured By Owner Jan 11, 2011
Cool design, but VEEEEEEEEEEEEEEEEEEEEEERY inefficient in the making, i have sketchup too, so i know how it is to deal with details in this program and your method, which is actually the same as mine when it comes to adding details, the whole putting tons of random polys all over flat spaces to break up the blandness of it, its very bad for poly count, CPU usage, and ability to be used in any other way, a simple texture from the internet, while not looking as good, is a much preferable option, and saves you alot of time.
This is usually the texture i use for my hulls [link]
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:iconspyderrock48:
spyderrock48 Featured By Owner Jan 11, 2011
also my whole statement might be irrelevant, i didnt notice this was an older model lol
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:iconmasterscourge101:
MasterScourge101 Featured By Owner Dec 27, 2010  Hobbyist Artist
nice [link] I want one
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:iconfireproof78:
fireproof78 Featured By Owner Nov 24, 2010
I love the concept, both the inside, and out.
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:iconimladros:
Imladros Featured By Owner Oct 23, 2010
I like the details and the lines ... and the details you're giving. Such a design is always nicer when one can see it was thought through.
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:icontrench-war:
Trench-war Featured By Owner Jun 16, 2010
It looks very well done and thought out. If you are going to have gardens inside the ship then why not have near the outside with armor coverings when in combat. Just saying.
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:iconrhaegarhun:
Rhaegarhun Featured By Owner May 25, 2010
very nice :)
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:iconagonis100:
Agonis100 Featured By Owner Mar 21, 2010
A very cool design. I like your description of the interior as well.
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:iconanarchemitis:
anarchemitis Featured By Owner Jan 30, 2010
I'd love to see that thing in any of another color, alongside a supercarrier, with glowy parts, or in comparison to the units which it berths
incredible design, I adore it!
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:iconmaraxxuseredexa:
MaraxxusEredexa Featured By Owner Jan 23, 2010  Hobbyist Digital Artist
Try to render it with Kerkythea.
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:iconmurder-meatball:
Murder-Meatball Featured By Owner Dec 16, 2009  Hobbyist General Artist
You have an awesome ship over there!
I love the fact that you do put some interesting facts in the comment, it brings much more life to the piece. Do you have any other stats to share, like speed, displacement, defenses etc., it would be fun! ;)
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:icondanhutchings:
DanHutchings Featured By Owner Dec 15, 2009
Stunning work. Did you model it from a concept? Scribbled sketches on a napkin? or just work from scratch in sketchup?

You may find interest in infinity ;)

Here's a link to the site.
[link]
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:iconjonathanbluestone:
JonathanBluestone Featured By Owner Dec 12, 2009  Hobbyist General Artist
Fascinating design, I approve!
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:iconchrissawyerart:
ChrisSawyerArt Featured By Owner Dec 5, 2009
Very nice design!
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:iconbubbalou:
Bubbalou Featured By Owner Dec 2, 2009
I love the design! very helicopter-ish feel to it.
the top has some nice curves to it, but the sides are very angular and sharp by comparison. even so, nicely done.
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:iconcaesaraugustus:
caesaraugustus Featured By Owner Aug 17, 2009
Not to be a party pooper but have you ever studied spaceflight?

The mass alone would restrict this thing to in-system, planetary defense, and that's best left to a fighter base on a moon...

check this out: [link]

Granted, these are old ideas, from the 50's mostly, but still solid engineering.

I'd like to see what you can come up with playing by the rules
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:iconrubaiyat3:
rubaiyat3 Featured By Owner Apr 16, 2011
Wuh? What does any of this have to do with his picture? If this were a proposal for a real life military project this might have some relevance, otherwise yes you ARE being a party pooper.
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:iconovni-the-ufo:
Ovni-the-UFO Featured By Owner Oct 10, 2009
Well, the rules only apply to MODERN technology, which is determined only by cost. It's long been known that if you had more money, such as enough to actually build a massive starship, chances are you'd build it capable of interstellar flight.

Mass isn't really a problem in space. It's getting it UP there that's the problem, which is why a ship of this size would be built in orbit anyways.
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:iconwingzero-01-custom:
wingzero-01-custom Featured By Owner Apr 3, 2010  Hobbyist General Artist
Actually mass is increasingly important in space since it take more energy to to move an object then counter that movement to maintain the desired course. A ship of this size would be insanely expensive to operate just for the sake of the cost of fuel. Unless of course we're talking a propulsion drive similar to the matter/anti-matter reactors utilized in Star Trek were all energy created with in the plant is used in one way or another.
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